AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Crackdown 3 science center3/1/2023 ![]() Also improves critical hit rate and critical damage. This technology increases Ballistic weapon damage depending on the weapon's range. Increases Ballistic weapon damage against Light armor by 3% and grants a 10% chance to penetrate enemy shields Increases Ballistic weapon damage against Light armor by 2% and grants a 6% chance to penetrate enemy shields Increases Ballistic weapon damage against Light armor by 1% and grants a 3% chance to penetrate enemy shields Requirements: Depleted Uranium Bomb Research Lv 1, Fire Bomb Research Lv 1 This technology increases Ballistic weapon damage against Light armor type and increases chance of penetrating enemy shields. Increases Light energy type Ballistic weapon damage against Regen armor by 30% and against Light armor by 3% Increases Light energy type Ballistic weapon damage against Regen armor by 20% and against Light armor by 2% Increases Light energy type Ballistic weapon damage against Regen armor by 10% and against Light armor by 1% This technology increases damage dealt by Light Energy type Ballistic weapons against Compound and Light armor types. Increases Kinetic energy type Ballistic weapon damage against Neutral armor by 30% and against Light armor by 3% Increases Kinetic energy type Ballistic weapon damage against Neutral armor by 20% and against Light armor by 2% Increases Kinetic energy type Ballistic weapon damage against Neutral armor by 10% and against Light armor by 1% Requirements: Ballistic Crackdown Lv 2, Shield Penetration Lv 1 This technology increases damage dealt by Kinetic Energy type Ballistic weapon against Neutral and Light armor types Requirements: Ballistic Malice Lv 5, Ballistic Crackdown Lv 1, Precise Ballistics Lv 1Įnables your Ballistic weapons to penetrate enemy shields and directly damage the enemy hull for 15% of the damage caused by your Ballistic weapons. This technology enables your Ballistic weapons to penetrate enemy shields and directly damage the enemy hull for 15% of the damage caused by your Ballistic weapons. Increases hit rate of Ballistic weapons by 5% Increases hit rate of Ballistic weapons by 4% Increases hit rate of Ballistic weapons by 3% Increases hit rate of Ballistic weapons by 2% Increases hit rate of Ballistic weapons by 1% Requirements: Ballistics Lv 8, Steady Control Tech Lv 3 This technology increases the hit rate of Ballistic weapons. Reduces space occupied by Ballistic weapons by 10% Reduces space occupied by Ballistic weapons by 8% Reduces space occupied by Ballistic weapons by 6% Reduces space occupied by Ballistic weapons by 4% Reduces space occupied by Ballistic weapons by 2% Requirements: Ballistics Lv 6, Ballistic Malice Lv 3 This reduces the space occupied by Ballistic Weapons. Increases critical damage of Ballistic weapons by 20% Increases critical damage of Ballistic weapons by 10% This tech increases the critical damage of Ballistic Weapons. Increases critical hit rate of Ballistic weapons by 5% Increases critical hit rate of Ballistic weapons by 4% Increases critical hit rate of Ballistic weapons by 3% Increases critical hit rate of Ballistic weapons by 2% Increases critical hit rate of Ballistic weapons by 1% The second Ballistics Tech increases the critical hit rate of Ballistic weapons. Note: Research times and research costs may vary depending on the level of your Technology Center.Increases base damage of Ballistic weapons by 50% Increases base damage of Ballistic weapons by 45% Increases base damage of Ballistic weapons by 40% Increases base damage of Ballistic weapons by 35% Increases base damage of Ballistic weapons by 30% Increases base damage of Ballistic weapons by 25% Increases base damage of Ballistic weapons by 20% Increases base damage of Ballistic weapons by 15% Increases base damage of Ballistic weapons by 10% Increases base damage of Ballistic weapons by 5% There are no previous requirements to research this tech as this is the initial technology of the Ballistics tree. ![]() The initial Ballistics Tech increases the base damage of Ballistic weapons.
0 Comments
Read More
Leave a Reply. |